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Head-mounted display versus desktop for 3D navigation in virtual reality: A user study

机译:一项用户研究:头戴式显示器与台式机在虚拟现实中的3D导航

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摘要

Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundamental technology in different application areas. User evaluation is a crucial step in the design and development of VR systems that do respond to users' needs, as well as for identifying applications that indeed gain from the use of such technology. Yet, there is not much work reported concerning usability evaluation and validation of VR systems, when compared with the traditional desktop setup. The paper presents a user study performed, as a first step, for the evaluation of a low-cost VR system using a Head-Mounted Display (HMD). That system was compared to a traditional desktop setup through an experiment that assessed user performance, when carrying out navigation tasks in a game scenario for a short period. The results show that, although users were generally satisfied with the VR system, and found the HMD interaction intuitive and natural, most performed better with the desktop setup.
机译:虚拟现实(VR)自成立以来一直在不断发展,现在已成为不同应用领域中的一项基本技术。用户评估是设计和开发可响应用户需求的VR系统中的关键步骤,也是确定使用此类技术确实受益的应用程序的关键步骤。但是,与传统的桌面设置相比,关于VR系统的可用性评估和验证的报道工作还很少。本文介绍了一项用户研究,作为第一步,该研究旨在评估使用头戴式显示器(HMD)的低成本VR系统。通过在短时间内在游戏场景中执行导航任务时,通过评估用户性能的实验将该系统与传统的桌面设置进行了比较。结果表明,尽管用户通常对VR系统感到满意,并且发现HMD交互直观自然,但大多数人在桌面设置下表现更好。

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